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Homepage>IEEE Standards>35 INFORMATION TECHNOLOGY. OFFICE MACHINES>35.140 Computer graphics>IEEE 3333.1.3-2022 - IEEE Standard for the Deep Learning-Based Assessment of Visual Experience Based on Human Factors
Released: 27.05.2022

IEEE 3333.1.3-2022 - IEEE Standard for the Deep Learning-Based Assessment of Visual Experience Based on Human Factors

IEEE Standard for the Deep Learning-Based Assessment of Visual Experience Based on Human Factors

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Standard number:IEEE 3333.1.3-2022
Released:27.05.2022
ISBN:978-1-5044-8442-8
Pages:51
Status:Active
Language:English
DESCRIPTION

IEEE 3333.1.3-2022

This standard defines deep learning-based metrics of content analysis and quality of experience (QoE) assessment for visual contents, which is an extension of the standard for the QoE and visual-comfort assessments of three-dimensional (3D) contents based on psychophysical studies (IEEE Std 3333.1.1) and the standard for the perceptual quality assessment of 3D and ultra-high definition (UHD) contents (IEEE Std 3333.1.2). The scope covers the following. * Deep learning models for QoE assessment (multilayer perceptrons, convolutional neural networks, deep generative models) * Deep metrics of visual experience from High Definition (HD), UHD, 3D, High Dynamic Range (HDR), Virtual Reality (VR) and Mixed Reality (MR) contents * Deep analysis of clinical (electroencephalogram (EEG), electrocardiogram (ECG), electrooculography (EOG), and so on) and psychophysical (subjective test and simulator sickness questionnaire (SSQ)) data for QoE assessment * Deep personalized preference assessment of visual contents * Building image and video databases for performance benchmarking purpose if necessary



New IEEE Standard - Active. Measuring quality of experience (QoE) aims to explore the factors that contribute to a user’s perceptual experience including human, system, and context factors. Since QoE stems from human interaction with various devices, the estimation should be started by investigating the mechanism of human visual perception. Therefore, measuring QoE is still a challenging task. In this standard, QoE assessment is categorized into two subcategories which are perceptual quality and virtual reality (VR) cybersickness. In addition, deep learning models considering human factors for various QoE assessments are covered, along with a reliable subjective test methodology and a database construction procedure.